satotal.blogg.se

Age of empires 2 civilization bonuses
Age of empires 2 civilization bonuses






age of empires 2 civilization bonuses

  • Catapult Trireme and Juggernaught have -24% reload time.
  • Woodcutters work 15% faster and carry +2 wood.
  • Hunters work 30% faster and carry +3 food.
  • Villagers cost 75 Food, but have armor and work 25% faster.
  • All units 4 times more resistant to conversion.
  • age of empires 2 civilization bonuses

  • Academy units +1/+2 pierce armor in the Bronze/Iron Age.
  • Scout Ships and War Galleys have +2 Range in the Tool Age and +3 Range in the Bronze/Iron Age.
  • Stone Thrower, Catapult, and Heavy Catapult +50% HP.
  • Town Centers work 10% faster starting in the Tool Age.
  • Academy units move 30% faster and cost -20%.
  • Gold Miners work 20% faster and carry +2 gold.
  • Storage Pit technologies are 40% cheaper.
  • Short / Broad / Long swordsmen and Legion have +15/20/60/80 HP respectively.
  • Academy units and elephant units +25% HP.
  • Stone Miners work 20% faster and carry +2 stone.
  • In Age of Mythology and Age of Empires III, civilizations distinguish themselves through different sets of units, buildings, improvements, gods, and Home City Cards rather than through individual bonuses. In Full Tech Tree games, all civilization bonuses are lost. Together with a civilization's individual technology tree, these bonuses are what makes every civilization special and determines its nature. They are featured in Age of Empires and Age of Empires II. A civilization bonus is an innate bonus in that applies to a player's civilization from the start of each game.








    Age of empires 2 civilization bonuses